Dungeon Crawl Stone Soup version 0.10-a0-873-g5f992f5 character file. 14980173 hyperbolic the Hellbinder (level 27, 154/157 (159) HPs) Began as a Mummy Summoner on Sept 23, 2011. Was an Initiate of Lugonu. Escaped with the Orb ... and 15 runes on Sept 25, 2011! The game lasted 09:29:16 (102317 turns). hyperbolic the Hellbinder (Mummy Summoner) Turns: 102317, Time: 09:29:16 HP 154/157 (159) AC 21 Str 10 (11) XL: 27 MP 43/43 EV 11 Int 24 (26) God: Lugonu [......] Gold 8393 SH 11 Dex 15 Spells: 15 memorised, 1 level left Res.Fire : + . . See Invis. : + a - staff of wizardry Res.Cold : + + . Warding : . . v - +2 robe {Archmagi} Life Prot.: + + + Conserve : . C - +3 dwarf buckler Res.Acid. : . . . Res.Corr. : . y - +2 wizard hat {Int+3} Res.Poison: + Clarity : . G - +1 cloak {rF+} Res.Elec. : . Spirit.Shd : . o - +1 pair of gloves {Dex+3} Sust.Abil.: . . Stasis : . g - +2 pair of boots {Stlth+} Res.Mut. : + Ctrl.Telep.: x d - amulet of resist mutation Res.Rott. : + Levitation : . Q - ring "Tripnei" {rF+ rC+ MR SInv} Saprovore : . . . Ctrl.Flight: . s - ring of Robustness {AC+8} @: very slightly contaminated, hasted (expires), very quick, incredibly resistant to hostile enchantments, stealthy A: no food or potions, fire vulnerability, strongly in touch with death, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: Self-Restoration, Renounce Religion }: 15/15 runes: serpentine, barnacled, slimy, silver, golden, iron, obsidian, icy, bone, abyssal, demonic, glowing, magical, fiery, dark You escaped. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 17 branches of the dungeon, and saw 107 of its levels. You visited Pandemonium 1 time, and saw 22 of its levels. You visited the Abyss 1 time. You visited 1 Labyrinth. You visited 4 portal chambers: ossuary, bailey, volcano, ice_cave. You collected 11336 gold pieces. You spent 2963 gold pieces at shops. Inventory: Hand weapons H - the +0,-5 long sword of Duty {slice, rF++ rC+ Int+4} (You found it on level 8 of the Vaults) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from fire. It protects you from cold. S - a +1,+4 demon trident of distortion {!w} Armour g - a +2 pair of boots of stealth (worn) o - a +1 pair of gloves of dexterity (worn) v - a +2 robe of the Archmagi (worn) y - a +2 wizard hat of intelligence (worn) C - a +3 dwarven buckler (worn) G - a +1 cloak of fire resistance (worn) Magical devices c - a wand of teleportation (9) k - a wand of hasting (0) x - a wand of digging (1) z - a wand of teleportation (0) B - a wand of disintegration (0) E - a wand of hasting (6) P - a wand of hasting (9) Scrolls U - a scroll of remove curse Jewellery d - an amulet of resist mutation (around neck) e - the ring "Pneazeh" {*TELE Str+2 Int+3} (You found it in the Abyss) [ring of teleportation] It affects your strength (+2). It affects your intelligence (+3). j - an uncursed amulet of stasis m - an uncursed amulet of conservation n - an uncursed ring of wizardry p - the amulet of Cekugob {Ward -TELE Hunger rElec rPois rN+ AC+1 EV+1} (You found it in the bailey) [amulet of warding] It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. It speeds your metabolism. q - a +0,+5 ring of slaying {mikee} s - the ring of Robustness (left hand) {AC+8} (You found it on level 12 of the Dungeon) [ring of protection] It affects your AC (+8). t - an uncursed amulet of resist corrosion u - a +6 ring of protection D - the amulet of the Four Winds {Clar rN+ MR} (You found it in a Labyrinth) [amulet of clarity] It protects you from negative energy. It increases your resistance to enchantments. J - the ring "Imepoor" {rF+ rC+ rN+ Dam+4} (You found it on level 8 of the Lair of Beasts) [ring of protection from fire] It affects your damage-dealing abilities (+4). It protects you from cold. It protects you from negative energy. Q - the ring "Tripnei" (right hand) {rF+ rC+ MR SInv} (You found it on level 8 of the Vaults) [ring of protection from cold] It protects you from fire. It increases your resistance to enchantments. It enhances your eyesight. W - the ring "Shupiyx" {SustAb Dex+2 Int+1} (You found it on level 8 of the Vaults) [ring of sustain abilities] It affects your intelligence (+1). It affects your dexterity (+2). Books l - a manual of Stealth Magical staves a - a staff of wizardry (weapon) b - a staff of summoning Orbs of Power f - the Orb of Zot Skills: - Level 1 Fighting - Level 1 Long Blades - Level 1 Polearms - Level 1 Staves - Level 1 Throwing - Level 1 Dodging - Level 1 Stealth - Level 1 Stabbing - Level 1 Shields - Level 1 Traps & Doors - Level 16 Spellcasting - Level 1 Charms O Level 27 Summonings - Level 1 Necromancy - Level 1 Translocations - Level 1 Ice Magic - Level 1 Air Magic + Level 25 Invocations - Level 1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Success Level Hunger b - Demonic Horde Summ #########. Excellent 6 N/A e - Recall Tloc/Summ N/A Excellent 3 N/A f - Flight Air/Chrm ######.... Excellent 3 N/A h - Haunt Summ/Necr #########. Excellent 7 N/A i - Insulation Air/Chrm ######.... Great 4 N/A j - Abjuration Summ #########. Perfect 3 N/A n - Projected Noise Hex N/A Excellent 2 N/A r - Repel Missiles Air/Chrm ######.... Excellent 2 N/A s - Swiftness Air/Chrm ######.... Excellent 2 N/A t - Control Teleport Chrm/Tloc ######.... Great 4 N/A v - Blink Tloc N/A Excellent 2 N/A A - Apportation Tloc ######.... Excellent 1 N/A B - Summon Butterflies Summ ######### Perfect 1 N/A Q - Summon Dragon Summ #########. Excellent 9 N/A X - Summon Horrible Thin Summ #########. Excellent 8 N/A Dungeon Overview and Level Annotations Branches: Dungeon (27/27) Temple (1/1) D:5 Orc (4/4) D:6 Elf (0/5) Orc:3 Lair (8/8) D:10 Shoals (5/5) Lair:3 Slime (6/6) Lair:7 Snake (5/5) Lair:4 Hive (0/2) D:12 Vault (8/8) D:14 Blade (1/1) Vault:4 Crypt (5/5) Vault:3 Tomb (3/3) Crypt:2 Hell (1/1) Dis (7/7) Hell Geh (7/7) Hell Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) D:27 Altars: Ashenzari Cheibriados Elyvilon Fedhas Okawaru Sif Muna The Shining One Trog Vehumet Yredelemnul Zin Beogh Jiyva Shops: D:4: % D:5: + D:6: ? D:7: //[/! Orc:1: ( Orc:2: %*? Orc:4: *[[+ Snake:1: * Snake:3: * Vault:1: ( Vault:4: * Vault:6: ( Portals: Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Dis:1 Dis:2 Dis:3 Dis:4** Dis:5 Dis:6* Dis:7** Geh:1* Geh:2** Geh:3 Geh:4** Geh:5* Geh:6* Geh:7 Coc:1 Coc:2* Coc:3* Coc:4** Coc:5* Coc:6 Coc:7** Tar:1 Tar:2 Tar:3* Tar:4 Tar:6 Tar:7** Abyss: D:22 D:24 D:25 Pan: D:22 D:24 Annotations D:27 4 exclusions Crypt:1 exclusion: curse skull Geh:7 Asmodeus Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are strongly in touch with the powers of death. You can restore your body by infusing magical energy. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You do not need to breathe. Message History Zapping: x - a wand of digging (4) Press: ? - help, Shift-Dir - straight line, f - you The rock liquefies and sinks out of sight. This wand has 3 charges left. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: x - a wand of digging (3) Press: ? - help, Shift-Dir - straight line, f - you The rock liquefies and sinks out of sight. This wand has 2 charges left. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: x - a wand of digging (2) Press: ? - help, Shift-Dir - straight line, f - you The rock liquefies and sinks out of sight. This wand has 1 charge left. A red devil comes into view. It is wielding a trident. Your extra speed is starting to run out. The red devil hits you with a trident. There is a staircase leading out of the dungeon here. Are you sure you want to win? 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