Dungeon Crawl Stone Soup version 0.9-a1-381-g9af8be5 character file. 109 acidplant the Magician (level 2, 0/19 HPs) Began as a Mummy Crusader on June 6, 2011. Slain by Terence ... wielding a +0,+0 spiked flail (7 damage) ... on Level 2 of the Dungeon. The game lasted 00:02:34 (1409 turns). acidplant the Magician (Mummy Crusader) Turns: 1409, Time: 00:02:34 HP 0/19 AC 2 Str 15 Exp: 2/32 (0), need: 9 MP 1/3 EV 11 Int 11 God: Gold 87 SH 0 Dex 11 Spells: 1 memorised, 3 levels left Res.Fire : x . . See Invis. : . a - +0 hand axe Res.Cold : + . . Warding : . . f - +0 elf robe Life Prot.: + + + Conserve : . (no shield) Res.Acid. : . . . Res.Corr. : . (no helmet) Res.Poison: + Clarity : . (no cloak) Res.Elec. : . Spirit.Shd : . (no gloves) Sust.Abil.: . . Stasis : . (no boots) Res.Mut. : . Ctrl.Telep.: . (no amulet) Res.Rott. : + Levitation : . (no ring) Saprovore : . . . Ctrl.Flight: . (no ring) @: slightly resistant to hostile enchantments, unstealthy A: cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | acidplant, the Mummy Crusader, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 298 | D:1 | Reached skill level 1 in Armour 311 | D:1 | Reached XP level 2. HP: 7/19 MP: 3/3 315 | D:1 | Learned a level 2 spell: Freezing Aura 424 | D:1 | Reached skill level 1 in Dodging 1387 | D:2 | Noticed Terence 1409 | D:2 | Slain by Terence Inventory: Hand weapons a - a +0,+0 hand axe (weapon) Armour f - a +0 elven robe (worn) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of detect curse Books c - a book of War Chants Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 5.4 | 10.2 | 156.5 Dungeon | 100.0 | 100.0 | 0.3 | 5.4 | 10.2 | 156.5 +-------+-------+-------+-------+-------+---------------------- You had 0 experience left. Skills: + Level 2 Fighting - Level 1 Axes + Level 1 Armour + Level 1 Dodging + Level 2 Spellcasting + Level 1 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Success Level Hunger a - Freezing Aura Ice/Chrm #......... Fair 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You do not need to breathe. Message History You hit Terence. You freeze Terence. Terence is moderately wounded. Terence hits you with a spiked flail. You hit Terence. You freeze Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence. You freeze Terence. Terence is heavily wounded. Terence hits you with a spiked flail! You closely miss Terence. Terence closely misses you. You hit Terence. You freeze Terence. Terence is heavily wounded. Terence misses you. You hit Terence. You freeze Terence. Terence is almost dead. Terence hits you but does no damage. You closely miss Terence. Your +0,+0 hand axe stops glowing. Terence hits you with a spiked flail! You die... ∙ ∙▒∙∙∙∙∙▒ ▒∙∙ ▒∙▒ ▒∙▒∙∙∙∙∙▒ ▒∙∙▒ ▒∙▒ ▒∙▒[∙∙∙∙▒ ▒∙∙▒ ▒∙▒ ▒∙▒∙▒▒▒▒▒ ▒∙∙▒ ▒∙▒ ▒∙▒∙▒▒▒▒▒▒▒▒∙∙▒ ▒∙▒ ▒∙▒∙∙∙∙∙∙∙∙∙∙∙▒ ▒∙▒ ▒∙▒∙∙∙∙∙∙∙∙∙∙∙▒ ▒▒▒▒▒▒▒▒∙▒▒▒▒▒▒▒∙▒∙∙∙%∙∙∙∙∙∙∙▒ ▒∙∙∙∙∙∙∙∙∙@∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙(∙▒ ▒∙∙∙∙▒▒▒∙▒▒▒▒▒▒▒@▒▒∙∙∙∙∙∙∙∙∙∙▒ ▒∙∙∙∙∙∙∙∙▒ ▒@▒▒∙∙∙∙∙∙∙∙∙∙▒ ▒▒@∙∙∙∙∙∙▒▒▒▒▒▒▒∙▒▒∙∙∙∙∙∙∙∙∙∙▒▒ ∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒∙∙∙∙∙∙∙∙∙∙▒▒ ▒▒▒▒▒∙▒▒▒∙▒▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ You could see Terence. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Character level experience gained in this place as a percentage of character level experience gained in the entire game. F = Skills experience gained in this place as a percentage of skills experience gained in the entire game. G = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F G +-------+-------+-------+-------+-------+-------+-------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 100.0 | 16.0 +-------+-------+-------+-------+-------+-------+-------------- Vanquished Creatures Monster Symbol All 'b' 3 bats (D:1) 3 creatures vanquished. All 'f' 2 toadstools (D:1) 2 creatures vanquished. All 'g' 4 goblins 2 hobgoblins (D:1) 6 creatures vanquished. All 'K' A kobold (D:1) 1 creature vanquished. All 'l' 4 giant newts (D:1) 4 creatures vanquished. All 'r' 3 rats (D:1) 3 creatures vanquished. All 's' 2 giant cockroaches (D:1) 2 creatures vanquished. All 'S' 2 small snakes (D:1) 2 creatures vanquished. 23 creatures vanquished. Monster Nature Natural Monsters 3 bats (D:1) 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:1) A kobold (D:1) 2 small snakes (D:1) 4 giant newts (D:1) 3 rats (D:1) 21 creatures vanquished. Plants 2 toadstools (D:1) 2 creatures vanquished. 23 creatures vanquished. Ascending Order A kobold (D:1) 2 small snakes (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 toadstools (D:1) 3 bats (D:1) 3 rats (D:1) 4 goblins 4 giant newts (D:1) 23 creatures vanquished.