Dungeon Crawl Stone Soup version 0.13-a0-1444-gd9dfbbc (console) character file. 1507417 RANDOMCHARACTER the Phalangite (level 27, 216/216 HPs) Began as a Djinni Berserker on June 4, 2013. Was a High Priest of Trog. Escaped with the Orb ... and 3 runes on June 5, 2013! The game lasted 06:41:59 (97626 turns). RANDOMCHARACTER the Phalangite (Djinni Berserker) Turns: 97626, Time: 06:41:59 HP 216/216 AC 43 Str 18 XL: 27 MP 0/0 EV 29 Int 15 God: Trog [*****.] Gold 4560 SH 0 Dex 23 Spells: 0 memorised, 26 levels left Res.Fire : + + + See Invis. : . a - -1,+9 bardiche of Esoaw {vamp, Contam +Fly Res.Cold : + . . Warding : . x - +10 plate armour {rC+} Life Prot.: + + + Conserve : + (no shield) Res.Poison: . Res.Corr. : . y - +0 helmet "Udysialo" {+Rage rC+} Res.Elec. : + Clarity : . m - +3 cloak of Flash {+Fly EV+4} Sust.Abil.: . . Spirit.Shd : . H - +2 pair of elf gloves Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . C - amulet of conservation Saprovore : . . . w - ring of Vitality {Regen HP+15} p - ring of the Komodo Dragon {EV+3 Dex+3 Int+ @: very slightly contaminated, hasted, very quick, quite resistant to hostile enchantments, extremely unstealthy A: blurry vision 1, -20% hp, Str -1, Dex -2 a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion, Evoke Berserk Rage, Evoke Flight }: 3/15 runes: decaying, silver, gossamer You escaped. You worshipped Trog. Trog was exalted by your worship. You were not hungry. You visited 9 branches of the dungeon, and saw 65 of its levels. You visited the Abyss 1 time. You also visited: Trove and Volcano. You collected 7375 gold pieces. You spent 2835 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. Your vision is a little blurry. You are clumsy (Dex -3). Your muscles are flexible, but weak (Str -1, Dex +1). You are very frail (-20% HP). Skills: + Level 26.1 Fighting - Level 26.1 Polearms - Level 25.4 Armour - Level 20.3 Dodging - Level 10.1 Traps You had 26 spell levels left. You didn't know any spells. Inventory: Hand weapons a - the -1,+9 bardiche of Esoaw (weapon) {vamp, Contam +Fly rElec rF+, !w} (Trog gifted it to you on level 1 of the Vaults) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It insulates you from electricity. It lets you fly. It causes magical contamination when unequipped. h - a +1,+2 bardiche of chopping F - a cursed +0,+0 short sword of distortion {!w} I - the cursed +13,+13 Scythe of Curses {drain, Curse, !w} (You found it on level 13 of the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. Armour m - the +3 cloak of Flash (worn) {+Fly EV+4} (You found it on level 5 of the Crypt) It affects your evasion (+4). It lets you fly. x - a +10 plate armour of cold resistance (worn) y - the +0 helmet "Udysialo" (worn) {+Rage rC+} (You found it on level 26 of the Dungeon) It protects you from cold. It lets you go berserk. H - a +2 pair of elven gloves (worn) Magical devices j - a wand of heal wounds (6) k - a wand of fire (9) l - a wand of hasting (9) n - a wand of draining (7) u - a wand of cold (7) J - a wand of teleportation (6) N - a wand of teleportation (5) O - a wand of disintegration (3) V - a wand of digging (10) Comestibles D - 3 pieces of ambrosia {!e} Scrolls d - a scroll of fear q - 2 scrolls of remove curse s - 3 scrolls of blinking {!r} z - 2 scrolls of teleportation A - a scroll of fog E - 3 scrolls of magic mapping G - 3 scrolls of vulnerability U - a scroll of recharging Jewellery b - an uncursed ring of teleportation c - an uncursed ring of see invisible f - an uncursed ring of sustain abilities p - the ring of the Komodo Dragon (left hand) {EV+3 Dex+3 Int+5} (You found it on level 17 of the Dungeon) [ring of evasion] It affects your evasion (+3). It affects your intelligence (+5). It affects your dexterity (+3). r - the ring of the Ego {rC+ Str+3 Int+3} (You bought it in a shop on level 9 of the Dungeon) [ring of protection from cold] It affects your strength (+3). It affects your intelligence (+3). t - the ring "Puobodd" {+Blink rN+ MR++ Str-2} (You took it off a vault warden on level 5 of the Vaults) [ring of strength] It affects your strength (-2). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. w - the ring of Vitality (right hand) {Regen HP+15} (You found it on level 5 of the Vaults) [ring of regeneration] It affects your health (+15). C - an amulet of conservation (around neck) L - an uncursed ring of poison resistance M - an uncursed amulet of resist mutation R - an uncursed amulet of resist corrosion W - the ring "Zeon" {+Blink +Fly rC+ Int+1} (You found it on level 12 of the Dungeon) [ring of protection from cold] It affects your intelligence (+1). It lets you fly. It lets you blink. Potions e - a potion of heal wounds g - 5 potions of magic i - 4 potions of curing o - 4 potions of restore abilities B - 3 potions of might S - a potion of agility {shop} Orbs of Power v - the Orb of Zot