Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad (console) character file. Game seed: 9939355367964224218 178 Duffy the Conjurer (level 5, 28/28 HPs) Began as a Deep Elf Fire Elementalist on July 25, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:03 (1091 turns). Duffy the Conjurer (Deep Elf Fire Elementalist) Turns: 1091, Time: 00:01:04 Health: 28/28 AC: 2 Str: 5 XL: 5 Next: 32% Magic: 11/11 EV: 13 Int: 21 God: Gold: 70 SH: 0 Dex: 15 Spells: 2/10 levels left rFire . . . SeeInvis . c - 2 rations rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: hasted, very quick A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} f - a scroll of magic mapping {unknown} Comestibles c - 2 rations (in hand) Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting - Level 5.8 Conjurations + Level 3.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger h - Flame Tongue Conj/Fire ###.. 1% 1 None j - Sticky Flame Conj/Fire ###..... 21% 4 ####... l - Conjure Flame Conj/Fire ###..... 6% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire ###... 3% 2 ##..... Inner Flame Hex/Fire ##...... 21% 3 ###.... Fireball Conj/Fire ###....... 50% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'j'. Things that are here: a +0 scythe; a +0 robe Magic restored. All of the chunks of flesh in your inventory have rotted away. HP restored. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. A rat comes into view. There is a stone staircase leading up here. Okay, then. Unknown command. Okay, then. Unknown command. It was a potion of heal wounds. You feel much better. It was a potion of haste. You feel yourself speed up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #.. #.# #@# +..r...# #.##...# #.# .... #.. ... ### ## You could see a rat. Vanquished Creatures Sigmund (D:1) A ball python (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 7 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Duffy the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 219 | D:1 | Reached skill level 2 in Conjurations 364 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 650 | D:1 | Reached skill level 3 in Conjurations 821 | D:2 | Noticed Sigmund 830 | D:1 | Killed Sigmund 830 | D:1 | Reached skill level 5 in Conjurations 830 | D:1 | Reached XP level 3. HP: 3/19 MP: 3/9 830 | D:1 | Reached XP level 4. HP: 4/24 MP: 3/10 830 | D:1 | Reached XP level 5. HP: 4/28 MP: 3/11 835 | D:1 | Learned a level 3 spell: Conjure Flame 840 | D:1 | Learned a level 4 spell: Sticky Flame 1091 | D:2 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, minmay_tetromino_i4 D:2: layout_loops_corners, lemuel_round_altar, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Fire Magic | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Flame Tongue | 43 | 1 || 44 Use: Potion | 1 | 2 || 3 Armor: Robe | 5 | || 5 Dodge: Dodged | 20 | || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 230 | 90.2 | 16 | 5 | 23.8 +---------+---------+-------+---------+---------+------- D:1 | 25 | 230 | 90.2 | 16 | 5 | 23.8 +---------+---------+-------+---------+---------+-------