Dungeon Crawl Stone Soup version 0.9.0-15-g1b13fe2 character file. 1321541 78291 the Force of Nature (level 27, 243/243 HPs) Began as a Grey Draconian Wanderer on Aug 24, 2011. Was the Champion of Fedhas. Escaped with the Orb ... and 3 runes on Aug 27, 2011! The game lasted 07:40:06 (118393 turns). 78291 the Force of Nature (DrWn) Turns: 118393, Time: 07:40:06 HP 243/243 AC 17 Str 17 XL: 27 MP 45/45 EV 22 Int 22 God: Fedhas [******] Gold 6659 SH 0 Dex 12 Spells: 16 memorised, 10 levels left Res.Fire : + + . See Invis. : . - Unarmed Res.Cold : . . . Warding : . . t - +0 orc robe {rC+ rF+} Life Prot.: + . . Conserve : . (shield restricted) Res.Acid. : . . . Res.Corr. : . E - +2 wizard hat Res.Poison: . Clarity : . g - +0 cloak of Mental Paralysis {Dam+2 Stlth+ Res.Elec. : . Spirit.Shd : . (gloves unavailable) Sust.Abil.: + . Stasis : . (boots unavailable) Res.Mut. : + Ctrl.Telep.: x B - amulet of resist mutation Res.Rott. : . Levitation : . c - ring of protection from fire Saprovore : . . . Ctrl.Flight: + z - ring of Xoalecy {SustAb rC- rN+ Acc+2 Dam+ @: quite resistant to hostile enchantments, extremely stealthy A: walk through water, unfitting armour, unbreathing a: Evolution, Sunlight, Growth, Reproduction, Rain, Renounce Religion }: 3/15 runes: decaying, barnacled, silver You escaped. You worshipped Fedhas. Fedhas was exalted by your worship. You were not hungry. You visited 11 branches of the dungeon, and saw 75 of its levels. You visited the Abyss 2 times. You visited 1 bazaar. You visited 5 portal chambers: sewer, ice cave, bailey, wizlab, trove. You collected 8404 gold pieces. You spent 1795 gold pieces at shops. Inventory: Hand weapons b - a +1 blowgun (You took it off a kobold on level 3 of the Dungeon) Missiles o - 7 curare-tipped +3 needles {!f} x - 13 curare-tipped +0 needles {!f} P - 4 +2 javelins of returning (quivered) Armour g - the +0 cloak of Mental Paralysis (worn) {Dam+2 Stlth++} (You found it on level 12 of the Dungeon) It affects your damage-dealing abilities (+2). It makes you much more stealthy. t - a +0 orcish robe of resistance (worn) (You took it off an orc wizard on level 5 of the Dungeon) E - a +2 wizard hat (worn) (You found it on level 18 of the Dungeon) Magical devices e - a wand of teleportation (9) (You found it on level 20 of the Dungeon) k - a wand of disintegration (7) (You found it on level 3 of the Lair of Beasts) y - a wand of hasting (7) (You acquired it in the bailey) C - a wand of draining (1) (You found it on level 27 of the Dungeon) N - a wand of digging (10) (You took it off a skeletal warrior on level 4 of the Crypt) Comestibles h - a honeycomb l - 3 meat rations n - 14 grapes s - a royal jelly u - 6 chokos I - 32 strawberries Scrolls a - a scroll of detect curse f - a scroll of holy word {unknown} Jewellery c - a ring of protection from fire (right hand) (You found it on level 5 of the Vaults) i - a cursed ring of see invisible (You found it in an ice cave) j - a +4 ring of evasion (You found it on level 11 of the Dungeon) m - a cursed ring of protection from cold (You found it on level 5 of the Elven Halls) z - the ring of Xoalecy (left hand) {SustAb rC- rN+ Acc+2 Dam+4} (You bought it in a shop on level 10 of the Dungeon) [ring of sustain abilities] It affects your accuracy (+2). It affects your damage-dealing abilities (+4). It makes you vulnerable to cold. It protects you from negative energy. B - an amulet of resist mutation (around neck) (You acquired it on level 5 of the Swamp) D - the cursed amulet "Tauck" {rCorr rC- Str+4 Int+4 Acc+3 Dam+2} (You found it on level 5 of the Crypt) [amulet of resist corrosion] It affects your strength (+4). It affects your intelligence (+4). It affects your accuracy (+3). It affects your damage-dealing abilities (+2). It makes you vulnerable to cold. It has a curse placed upon it. G - an uncursed ring of teleport control (You found it on level 13 of the Dungeon) J - an uncursed amulet of resist corrosion (You found it on level 5 of the Elven Halls) V - an uncursed amulet of the gourmand (You found it on level 5 of the Dungeon) Potions p - 5 potions of healing M - 3 potions of agility Q - a potion of heal wounds S - 2 potions of magic T - 2 potions of might U - 2 potions of restore abilities W - a potion of speed Y - 3 potions of resistance Magical staves F - a +4 rod of summoning (14/14) (You found it on level 8 of the Vaults) Orbs of Power d - the Orb of Zot (You found it on level 5 of the Realm of Zot) Skills: + Level 19 Fighting - Level 6 Axes - Level 1 Maces & Flails - Level 1 Bows - Level 1 Throwing - Level 18 Dodging - Level 8 Stealth - Level 1 Stabbing - Level 7 Traps & Doors - Level 20 Unarmed Combat - Level 14 Spellcasting - Level 9 Conjurations - Level 1 Hexes - Level 12 Charms - Level 5 Summonings - Level 1 Necromancy - Level 1 Translocations - Level 9 Air Magic - Level 6 Poison Magic O Level 27 Invocations - Level 1 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Success Level Hunger a - Sting Pois/Conj ##### Excellent 1 None b - Confusing Touch Hex ####...... Excellent 1 None c - Mephitic Cloud Pois/Air/Conj #######... Excellent 3 None d - Blink Tloc N/A Excellent 2 None e - Flight Air/Chrm #######... Excellent 4 None f - Repel Missiles Air/Chrm #######... Excellent 2 None g - Regeneration Chrm/Necr ######.... Excellent 3 None h - Shroud of Golubria Chrm/Tloc ######.... Excellent 2 None i - Swiftness Air/Chrm #######... Excellent 2 None j - Apportation Tloc ####...... Excellent 1 None k - Control Teleport Chrm/Tloc ######.... Excellent 4 None l - Insulation Air/Chrm #######... Excellent 4 None m - Poisonous Cloud Pois/Air/Conj #######... Excellent 5 Choko n - Haste Chrm #######.. Excellent 6 Honeycomb o - Abjuration Summ ######.... Excellent 3 None U - Summon Butterflies Summ ######... Excellent 1 None Dungeon Overview and Level Annotations Branches: Dungeon (27/27) Temple (1/1) D:6 Orc (4/4) D:7 Elf (5/5) Orc:3 Lair (8/8) D:13 Swamp (5/5) Lair:4 Shoals (5/5) Lair:6 Slime (0/6) Lair:6 Hive (2/2) D:11 Vault (8/8) D:19 Blade (0/1) Vault:6 Crypt (5/5) Vault:4 Tomb (0/3) Crypt:3 Zot (5/5) D:27 Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna The Shining One Trog Vehumet Xom Yredelemnul Zin Shops: D:4: ? D:6: ( D:10: != D:16: + D:18: / Orc:3: % Orc:4: +*[( Elf:2: ! Shoals:3: + Vault:7: ( Portals: Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Abyss: D:21 D:25 D:27 Pan: D:24 D:26 Annotations D:26 exclusion: 2 doors Vault:5 exclusion: door Crypt:1 exclusion: curse skull Crypt:5 exclusion: curse skull Innate Abilities, Weirdness & Mutations You can walk through water. Your dull grey scales are hard (AC +12). Your body does not fit into most forms of armour. You do not need to breathe. Message History You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. You avoid triggering a dart trap. There is a dart trap here. You see here a dart. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You sense a powerful magical force warping space. You see here 30 arrows. Your magical contamination has completely faded away. A chaos spawn comes into view. There is an open door here. There is an open door, spattered with blood here. You see here a dagger. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Are you sure you want to win? You have escaped! #.#.....####...........###{g...#. #.#.....{.##'###########..{....#. #.#.....{.##..........##..{....#. #.#.....{####.........##..##...#. #(#.....{#.##.........##.###...#. #.#.....{..########.########...#. #.#.....{..########)####.###...#. ..#.....{{..##......##...{{#...#. #.#.....{...##(