Dungeon Sprint DCSS version 0.19.3-1-g3169bf9 (console) character file. 0 casmith789 the Conjurer (level 1, -4/11 HPs) Began as an Octopode Conjurer on Jan 25, 2017. Slain by a deep elf mage ... wielding a +0 long sword (8 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:39 (185 turns). casmith789 the Conjurer (Octopode Conjurer) Turns: 185, Time: 00:01:40 Health: -4/11 AC: 1 Str: 19 XL: 1 Next: 0% Magic: 0/3 EV: 14 Int: 29 God: Gold: 0 SH: 0 Dex: 24 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . x - +6 ring of dexterity rCorr . Harm . y - +6 ring of dexterity MR ..... NoTele + z - +6 ring of intelligence Stlth ++++...... A - +6 ring of intelligence B - +6 ring of strength C - +6 ring of strength M - ring of flight (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Evoke Flight You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons H - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). I - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. Armour J - a +3 buckler K - a +3 large shield L - a +3 shield Jewellery x - a +6 ring of dexterity (left tentacle) y - a +6 ring of dexterity (right tentacle) z - a +6 ring of intelligence (on tentacle) A - a +6 ring of intelligence (on tentacle) B - a +6 ring of strength (on tentacle) C - a +6 ring of strength (on tentacle) M - a ring of flight (on tentacle) Wands D - a wand of disintegration (7/24) E - a wand of iceblast (5/15) F - a wand of lightning (5/15) G - a wand of acid (5/15) Scrolls h - 4 scrolls of blinking o - 4 scrolls of amnesia p - 3 scrolls of recharging q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of agility n - 5 potions of might Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - 5 bread rations v - 42 fruits w - 4 meat rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a long sword and wearing a scale mail The magic dart hits the deep elf mage. The deep elf mage is lightly wounded. The deep elf mage misses you. The deep elf mage hits you with a long sword. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a long sword and wearing a scale mail (lightly wounded) The magic dart hits the deep elf mage. The deep elf mage is moderately wounded. The deep elf mage hits you with a short sword. The deep elf mage hits you with a long sword! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).[.▓ ▓.ee..▓ ▓.@...▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see 2 deep elf magi. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | casmith789 the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 181 | D | Entered arena 1. 181 | D | Noticed a deep elf mage 181 | D | Noticed a deep elf mage 185 | D | Slain by a deep elf mage Action || total -------------------------++------- Cast: Magic Dart || 3 Dodge: Dodged || 1