Dungeon Sprint DCSS version 0.19.1-1-g22dce08 (console) character file. 25 casmith789 the Magician (level 2, -5/15 HPs) Began as a Deep Elf Wizard on Jan 12, 2017. Slain by an ogre ... wielding a +0 giant club (19 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (83 turns). casmith789 the Magician (Deep Elf Wizard) Turns: 83, Time: 00:00:40 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 0/12 EV: 13 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 3 memorised, 11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration i - 2 chunks of flesh Skills: + Level 3.7 Dodging + Level 2.9 Stealth + Level 0.5 Unarmed Combat + Level 7.8 Spellcasting + Level 1.1 Conjurations + Level 1.1 Summonings Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None b - Call Imp Summ ##...... 10% 2 None D - Repel Missiles Chrm/Air #..... 14% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History There is an open door here. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line The magic dart hits the ogre. The ogre is moderately wounded. Your crimson imp barely misses the ogre. Your crimson imp barely misses the ogre. Your crimson imp hits the ogre. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (heavily wounded) The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #.O5).#..+ #@.#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre and a friendly crimson imp. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | casmith789 the Deep Elf Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 7/7 1 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached skill level 7 in Spellcasting 15 | D | Reached XP level 2. HP: 15/15 MP: 7/12 59 | D | Learned a level 2 spell: Call Imp 62 | D | Learned a level 2 spell: Repel Missiles 68 | D | Noticed an ogre 83 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.7 Spellcasting | 7 | 7.8 Stealth | | 2.9 Unarmed Combat | | 0.5 Conjurations | | 1.1 Summonings | | 1.1 Translocations | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Call Imp || 6 Magic Dart || 2 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 4