Dungeon Crawl Stone Soup version 0.11.0-9-gb634444 (webtiles) character file. 1560485 nago the Phalangite (level 27, 239/239 HPs) Began as a Merfolk Skald on Nov 19, 2012. Was the Champion of Fedhas. Escaped with the Orb ... and 3 runes on Nov 20, 2012! The game lasted 06:08:19 (80394 turns). nago the Phalangite (Merfolk Skald) Turns: 80394, Time: 06:08:19 HP 239/239 AC 23 Str 18 XL: 27 MP 43/43 EV 22 Int 23 God: Fedhas [******] Gold 4171 SH 0 Dex 17 Spells: 15 memorised, 9 levels left Res.Fire : + + + See Invis. : + a - +6,+8 bardiche (freeze) Res.Cold : + . . Warding : . P - +6 fire dragon armour Life Prot.: + . . Conserve : + (no shield) Res.Poison: . Res.Corr. : + H - +0 orc wizard hat Res.Elec. : . Clarity : + D - +1 cloak {rCorr, Cons} Sust.Abil.: . . Spirit.Shd : . n - +1 pair of gloves "Ifrodgh" {Str+5 Dex+2} Res.Mut. : . Stasis : . F - +1 pair of boots Res.Rott. : . Ctrl.Telep.: x p - amulet of the Four Winds {Clar rN+ MR} Saprovore : . . . Levitation : . x - ring "Oli Saha" {rF+ rC+ Int+4 SInv} Ctrl.Flight: . O - ring of Lasigh {rC+ Dam+4 SInv} @: slightly contaminated, glowing, extraordinarily resistant to hostile enchantments, extremely unstealthy A: change form in water, swift swim, berserk 2, herbivore 1, fast metabolism 1, Str -2, Int -1 a: Evolution, Sunlight, Growth, Reproduction, Rain, Renounce Religion }: 3/15 runes: barnacled, silver, gossamer You escaped. You worshipped Fedhas. Fedhas was exalted by your worship. You were completely stuffed. You visited 8 branches of the dungeon, and saw 63 of its levels. You also visited: Labyrinth, Bailey and Ice Cave. You collected 8190 gold pieces. You spent 4039 gold pieces at shops. Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You often lose your temper in combat. You are dopey (Int -1). You digest meat inefficiently. You have a fast metabolism. You are weak (Str -2). Skills: * Level 23.8 Fighting - Level 26.0 Polearms - Level 6.4 Armour - Level 20.6 Dodging - Level 8.8 Traps & Doors + Level 15.3 Spellcasting - Level 17.0 Charms - Level 3.2 Necromancy - Level 20.0 Translocations - Level 4.0 Poison Magic + Level 17.2 Invocations - Level 4.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Phase Shift Tloc ########.. 1% 5 None b - Blink Tloc N/A 0% 2 None d - Repel Missiles Chrm/Air #######... 1% 2 None e - Apportation Tloc ########.. 0% 1 None f - Flight Chrm/Air #######... 1% 3 None g - Regeneration Chrm/Necr #######... 1% 3 None h - Haste Chrm ########. 2% 6 ####... i - Insulation Chrm/Air #######... 6% 4 None p - Cure Poison Pois ######.... 6% 2 None s - Swiftness Chrm/Air #######... 1% 2 None t - Control Teleport Chrm/Tloc ########.. 1% 4 None y - Freezing Aura Chrm/Ice #######... 1% 2 None z - Summon Small Mammals Summ ####. 17% 1 None A - Ozocubu's Armour Chrm/Ice #######... 1% 3 None B - Controlled Blink Tloc N/A 4% 7 ######. Inventory: Hand weapons a - a +6,+8 bardiche of freezing (weapon) b - a +3,+6 bardiche of dragon slaying Armour n - the +1 pair of gloves "Ifrodgh" (worn) {Str+5 Dex+2} (You found it on level 8 of the Lair of Beasts) It affects your strength (+5). It affects your dexterity (+2). u - a +2 cloak of magic resistance D - a +1 cloak of preservation (worn) F - a +1 pair of boots (worn) H - a +0 orcish wizard hat (worn) P - a +6 fire dragon armour (worn) Magical devices e - a wand of invisibility (3) k - a wand of heal wounds (9) m - a wand of draining (5) q - a wand of teleportation (5) t - a wand of heal wounds (6) v - a wand of polymorph other (11) A - a wand of teleportation (8) C - a wand of fire (6) K - a wand of disintegration (7) M - a wand of digging (13) Y - a wand of cold (7) Comestibles h - 6 meat rations l - 4 pears {!e} z - 6 honeycombs Scrolls f - a scroll of fear s - 4 scrolls of blinking {!r} y - 6 scrolls of recharging J - 3 scrolls of remove curse {!r} N - 3 scrolls of fog {!r} T - 5 scrolls of identify Jewellery c - an uncursed ring of regeneration i - an uncursed amulet of stasis p - the amulet of the Four Winds (around neck) {Clar rN+ MR} (You bought it in a shop on level 4 of the Dungeon) [amulet of clarity] It protects you from negative energy. It increases your resistance to enchantments. x - the ring "Oli Saha" (right hand) {rF+ rC+ Int+4 SInv} (You took it off a centaur on level 10 of the Dungeon) [ring of see invisible] It affects your intelligence (+4). It protects you from fire. It protects you from cold. L - an uncursed ring of protection from magic O - the ring of Lasigh (left hand) {rC+ Dam+4 SInv} (You found it on level 21 of the Dungeon) [ring of see invisible] It affects your damage-dealing abilities (+4). It protects you from cold. R - an uncursed amulet of resist mutation Potions o - a potion of porridge {!q} r - 2 potions of heal wounds w - 2 potions of magic {!q} B - 2 potions of speed {!q} G - 2 potions of might Q - a potion of resistance {!q} W - a potion of cure mutation {!q} X - 11 potions of curing Z - 2 potions of restore abilities {!q} Orbs of Power g - the Orb of Zot Miscellaneous E - a legendary deck of defence {Warpwright, drawn: 2} Rods d - a +3 rod of destruction [ice] (10/10) {!a} (You took it off a yaktaur captain on level 8 of the Vaults) ▒▒·▒▒···························· ▒·▒▒···▒▒▒▒▒▒▒·▒▒▒▒▒▒▒···▒▒▒▒▒▒▒ ▒·▒▒···)·▒▒▒▒···▒▒▒▒·····▒ ▒·▒▒·▒·····▒··≈··▒·····▒·▒ ▒·▒▒·▒8··≈····≈····≈··8▒·▒ ▒▒·▒▒·▒▒···≈··≈≈≈··≈···▒▒·▒ ···▒▒·▒·····≈≈≈≈≈≈≈·····▒·▒ ··^·······≈≈≈≈···≈≈≈≈·····▒ ···▒▒···≈≈≈≈≈·<