Dungeon Crawl Stone Soup version 0.11.0-24-g666f47c (console) character file. 9881739 hyperelliptic the Genius of the Arcane (level 27, 208/208 (210) HPs) Began as a Mummy Gladiator on Oct 26, 2012. Was the Champion of Sif Muna. Escaped with the Orb ... and 15 runes on Oct 28, 2012! The game lasted 10:37:55 (166393 turns). hyperelliptic the Genius of the Arcane (MuGl) Turns: 166393, Time: 10:37:55 HP 208/208 (210) AC 23 Str 21 XL: 27 MP 43/44 EV 20 Int 22 God: Sif Muna [******] Gold 10060 SH 14 Dex 16 Spells: 15 memorised, 0 levels left Res.Fire : + + . See Invis. : + a - +5 falchion of Cuemus {slice, rF++ Dex+1 I Res.Cold : + . . Warding : . v - +2 robe {Archmagi} Life Prot.: + + + Conserve : . F - +3 orc buckler {rF+} Res.Poison: + Res.Corr. : . L - +2 cap {Int+3} Res.Elec. : . Clarity : + j - +2 cloak Sust.Abil.: . . Spirit.Shd : . B - +2 pair of gloves {Str+3} Res.Mut. : . Stasis : . J - +2 pair of boots of the Assassin {+Inv Dex Res.Rott. : + Ctrl.Telep.: x h - amulet of clarity Saprovore : . . . Levitation : . T - ring of Robustness {AC+8} Ctrl.Flight: . o - ring of wizardry @: very slightly contaminated, hasted (expiring), very quick, extremely resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, strongly in touch with death, restore body, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: Self-Restoration, Channel Energy, Forget Spell, Renounce Religion, Evoke Invisibility }: 15/15 runes: decaying, slimy, silver, golden, iron, obsidian, icy, bone, abyssal, demonic, glowing, magical, fiery, dark, gossamer You escaped. You worshipped Sif Muna. Sif Muna was exalted by your worship. You were not hungry. You visited 16 branches of the dungeon, and saw 106 of its levels. You visited Pandemonium 11 times, and saw 63 of its levels. You visited the Abyss 1 time. You also visited: Labyrinth, Sewer, Ossuary, Ice Cave and Wizlab. You collected 12472 gold pieces. You spent 2432 gold pieces at shops. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are strongly in touch with the powers of death. You can restore your body by infusing magical energy. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Skills: + Level 15.0 Fighting - Level 10.0 Short Blades - Level 4.6 Staves - Level 1.5 Throwing - Level 12.0 Dodging - Level 5.0 Shields - Level 5.5 Traps & Doors - Level 1.5 Unarmed Combat - Level 17.0 Spellcasting - Level 10.2 Charms - Level 26.6 Summonings - Level 15.1 Necromancy - Level 4.4 Translocations - Level 2.3 Transmutations - Level 2.0 Earth Magic O Level 27 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Summon Butterflies Summ ######### 0% 1 N/A d - Summon Dragon Summ #########. 4% 9 N/A e - Recall Summ/Tloc N/A 0% 3 N/A f - Flight Chrm/Air #######... 1% 3 N/A h - Haunt Necr/Summ ########## 1% 7 N/A i - Insulation Chrm/Air #######... 1% 4 N/A j - Mass Abjuration Summ #########. 1% 6 N/A r - Repel Missiles Chrm/Air #######... 1% 2 N/A s - Swiftness Chrm/Air #######... 1% 2 N/A t - Control Teleport Chrm/Tloc #######... 1% 4 N/A v - Blink Tloc N/A 1% 2 N/A A - Apportation Tloc #######... 1% 1 N/A B - Demonic Horde Summ #########. 1% 6 N/A D - Dig Trmt/Erth ######... 5% 4 N/A H - Haste Chrm ########. 3% 6 N/A Inventory: Hand weapons a - the +5,+5 falchion of Cuemus (weapon) {slice, rF++ Dex+1 Int+3 SInv} (You took it off a guardian mummy on level 3 of the Tomb of the Ancients) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+1). It greatly protects you from fire. It enhances your eyesight. b - a +7,+6 quick blade of pain D - the +4,+3 falchion of Ruination {slice, rC++ Str+2} (You found it on level 6 of the Pits of Slime) It inflicts extra damage upon your enemies. It affects your strength (+2). It greatly protects you from cold. Armour j - a +2 cloak (worn) t - a +2 pair of boots of levitation v - a +2 robe of the Archmagi (worn) B - a +2 pair of gloves of strength (worn) F - a +3 orcish buckler of fire resistance (worn) J - the +2 pair of boots of the Assassin (worn) {+Inv Dex+3 Stlth++} (You found it on level 8 of the Vaults) It affects your dexterity (+3). It lets you turn invisible. It makes you much more stealthy. L - a +2 cap of intelligence (worn) V - a +2 robe of fire resistance Magical devices c - a wand of heal wounds (9) q - a wand of disintegration (11) y - a wand of teleportation (9) A - a wand of teleportation (9) E - a wand of hasting (8) H - a wand of teleportation (8) Scrolls r - 4 scrolls of fog x - 2 scrolls of recharging z - 4 scrolls of teleportation Jewellery e - an uncursed ring of sustain abilities f - an uncursed ring of sustain abilities g - an uncursed ring of protection from fire h - an amulet of clarity (around neck) i - an uncursed ring of teleport control m - the amulet of Symmetry {Gourm rC+ Str+2 Dam+6} (You found it in Pandemonium) [amulet of the gourmand] It affects your strength (+2). It affects your damage-dealing abilities (+6). It protects you from cold. n - an uncursed ring of teleportation o - a ring of wizardry (left hand) s - an uncursed ring of protection from cold u - the ring of Shouhacy {+Rage rN+ Dex+3 SInv Stlth++} (You found it on level 1 of the Swamp) [ring of life protection] It affects your dexterity (+3). It enhances your eyesight. It lets you go berserk. It makes you much more stealthy. I - an uncursed amulet of conservation K - an uncursed amulet of resist mutation P - the amulet "Fuganah" {Stasis Str+3 Dex+2} (You found it on level 1 of the Vaults) [amulet of stasis] It affects your strength (+3). It affects your dexterity (+2). T - the ring of Robustness (right hand) {AC+8} (You took it off a guardian mummy on level 3 of the Tomb of the Ancients) [ring of protection] It affects your AC (+8). Z - the ring "Ohyukyv" {rC+ MR} (You found it on level 3 of the Tomb of the Ancients) [ring of protection from magic] It protects you from cold. Magical staves w - an uncursed staff of wizardry {!a} Orbs of Power d - the Orb of Zot Message History You sense a powerful magical force warping space. There is a stone staircase leading down here. You start to feel a little slower. Casting: Haste Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You feel quick. (D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (V) Vaults (B) Hall of Blades (C) Crypt (W) Tomb (U) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (* - list waypoints, Enter - D:1 @ (x,y), ? - help) You see here a club. There is a stone staircase leading down here. You see here 2 scrolls of curse armour. Your extra speed is starting to run out. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Are you sure you want to win? You have escaped! #####># #.... ##.....# ######### #...##.# #......## #P.P##.# #......## #P.P##.# #......## #P.P##.# #......## #P.P##.# #......## #P.P##.####......## ###############P@P#...........[.. ..............#P.P#..####.###.### #############.#P