Dungeon Crawl Stone Soup version 0.11.0-24-g666f47c (console) character file. 38 ShyGuy the Ducker (level 1, -2/10 HPs) Began as a Tengu Enchanter on Oct 26, 2012. Slain by a goblin ... wielding a +0,+1 orcish club (5 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:25 (52 turns). ShyGuy the Ducker (Tengu Enchanter) Turns: 52, Time: 00:00:25 HP -2/10 AC 3 Str 8 XL: 1 Next: 18% MP 2/3 EV 12 Int 15 God: Gold 37 SH 0 Dex 14 Spells: 1 memorised, 1 level left Res.Fire : . . . See Invis. : . a - +1 dagger {=f} Res.Cold : . . . Warding : . b - +1 robe {!f!w} Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Ctrl.Telep.: . (no amulet) Saprovore : . . . Levitation : . (no ring) Ctrl.Flight: . (no ring) @: not resistant to hostile enchantments, fairly stealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ShyGuy, the Tengu Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Identified a book of Maledictions {!f!w} 52 | D:1 | Slain by a goblin Inventory: Hand weapons a - a +1,+1 dagger (weapon) {=f} Missiles d - 12 darts (quivered) Armour b - a +1 robe (worn) {!f!w} Comestibles f - a bread ration {!f!w!e@e1} Books c - a book of Maledictions {!f!w} Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Enslavement Hexes 4 Invisibility Hexes 6 Skills: + Level 1.1 Short Blades + Level 1.1 Throwing + Level 2.2 Dodging + Level 2.0 Stealth + Level 1.2 Stabbing + Level 1.0 Spellcasting + Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##...... 12% 1 ##..... Action || total -------------------------++------- Melee: Dagger || 5 Cast: Corona || 1 Action || total -------------------------++------- Melee: Dagger || 5 Cast: Corona || 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.8 | 0.0 | 15.0 | 20.0 Dungeon | 100.0 | 100.0 | 4.8 | 0.0 | 15.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_entry_miasma, serial_glass, glass_columns_c, glass_columns_a, serial_bayou_pond_d, minivault_4 Message History Your config file contains obsolete defaults. If you do have any changes of your own, it's probably easiest to delete everything you did not touch yourself. Welcome, ShyGuy the Tengu Enchanter. Will you prevail where others failed? Will you get the Orb of Zot? Press ? for a list of commands and other information. Found 3 chunks of green rat flesh. Found three staircases leading out of the dungeon. Okay, then. Found a chunk of green rat flesh. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. Found 17 gold pieces. You see here 17 gold pieces. You now have 37 gold pieces (gained 17). You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a club. The goblin shouts! A goblin comes into view. It is wielding an orcish club. The goblin hits you but does no damage. You closely miss the goblin. Your peck misses the goblin. The goblin hits you with a club. You hit the goblin. The goblin is severely wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the goblin. You claw the goblin. You kill the goblin! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding an orcish club The goblin is outlined in light. The goblin hits you but does no damage. You hit the goblin. You peck the goblin, but do no damage. The goblin is severely wounded. The goblin hits you with an orcish club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. Your kick misses the goblin. The goblin is severely wounded. The goblin hits you with an orcish club. Ouch! That really hurt! You die... #.# #.# #.# #.# #.# ... #.# #g# #@# #.# #.# #.# #.# #.# #.# #.# ###.# #~#.# #7~~P# #.~~.# #P7~.# ##~..# ###.# ###########################.####### ..................................... #######..##################.####### You could see a goblin. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A goblin (D:1) 1 creature vanquished.