Dungeon Crawl Stone Soup version 0.11.0-9-gb634444 (webtiles) character file. 3 BoneVomit the Ducker (level 1, 9/9 HPs) Began as a Felid Monk on Oct 26, 2012. Got out of the dungeon alive. The game lasted 00:01:34 (147 turns). BoneVomit the Ducker (Felid Monk) Turns: 147, Time: 00:01:34 HP 9/9 AC 1 Str 7 XL: 1 Next: 41% MP 1/1 EV 20 Int 11 God: Gold 0 SH 0 Dex 18 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 Res.Fire : . . . See Invis. : + - Unarmed Res.Cold : . . . Warding : . (armour unavailable) Life Prot.: . . . Conserve : . (shield unavailable) Res.Poison: . Res.Corr. : . (helmet unavailable) Res.Elec. : . Clarity : . (cloak unavailable) Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Ctrl.Telep.: . (no amulet) Saprovore : . . . Levitation : . (no ring) Ctrl.Flight: . (no ring) @: quick, not resistant to hostile enchantments, quite stealthy A: paw claws, no armour, no advanced items, fangs 3, see invisible, carnivore 3, speed 1, slow metabolism 1, AC +1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a meat ration Potions a - a potion of curing {unknown} Skills: + Level 2.0 Fighting + Level 4.1 Dodging + Level 2.7 Stealth * Level 1.1 Stabbing + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of any advanced item manipulation. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Message History The bat is heavily wounded. The bat completely misses you. The bat completely misses you. You scratch the bat but do no damage. The bat is heavily wounded. The bat closely misses you. You scratch the bat. You kill the bat! Your Stabbing skill increases to level 1! A rat is nearby! You closely miss the rat. You claw the rat! You kill the rat! Key pressed, stopping explore. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####........## ##.............## ##..#########....# ##..##....(..'#....# #..##.#######.##...# #.## #...##.##..# #.# ##'.'#.#..# #.# #.##.#.#..# #.# ###.#.#@#..# #.# #<#.#.#.#..# ##.# ##'.#.#.# ...# #...##.#.# #.%# #####[##.# #..# # .## #...# # #....# ##....# There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | BoneVomit, the Felid Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 1/1 80 | D:1 | Reached skill level 1 in Stabbing 147 | D:$ | Got out of the dungeon alive.