Dungeon Crawl Stone Soup version 0.10.0-21-g6e717ff character file. 156 ShyGuy the Grave Robber (level 4, 0/27 HPs) Began as an Octopode Necromancer on Mar 8, 2012. Slain by an orc wizard ... wielding a -1,+1 orcish dagger (2 damage) ... on Level 3 of the Dungeon. The game lasted 00:14:22 (3073 turns). ShyGuy the Grave Robber (Octopode Necromancer) Turns: 3073, Time: 00:14:22 HP 0/27 AC 1 Str 7 XL: 4 Next: 54% MP 5/8 EV 12 Int 20 God: Gold 67 SH 0 Dex 12 Spells: 4 memorised, 0 levels left Res.Fire : + . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Acid. : . . . Res.Corr. : . M - amulet of resist mutation {!f!w, unknown} Res.Poison: . Clarity : . A - ring of protection from fire {!f!w, unknow Res.Elec. : . Spirit.Shd : . L - +2 ring of intelligence {!f!w} Sust.Abil.: . . Stasis : . (no ring) Res.Mut. : + Ctrl.Telep.: . (no ring) Res.Rott. : . Levitation : . (no ring) Saprovore : . . . Ctrl.Flight: . (no ring) (no ring) (no ring) @: slightly resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, constrict 8, camouflage 1, tentacles 3, AC +1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 47 gold pieces. Inventory: Hand weapons d - a +0,+0 club e - a +0,+0 dagger f - a +0,+0 dagger i - a +0,+1 dagger k - a +0,+1 orcish club m - a +0,+0 club n - a -1,+0 orcish dagger p - a +0,+0 club q - a -1,+1 orcish mace r - a +0,+0 dagger u - a +0,+0 spear y - a +0,+0 orcish club B - a +0,+0 sabre C - a -1,+1 orcish club H - a +0,+0 orcish club K - a +2,+2 dagger of pain Missiles a - 27 +0 stones (quivered) h - 2 exploding +0 darts j - 32 +0 arrows l - 20 poisoned +0 needles w - 19 +0 darts of frost E - 35 +3 sling bullets I - 2 +0 darts Comestibles c - a bread ration {!f!w!e@e1} t - an apple {!f!w} z - a meat ration {!f!w!e@e2} Scrolls g - a scroll of curse weapon {!f!w, unknown} s - 2 scrolls of fog {!D!r!f!w@r4} x - a scroll of random uselessness {!f!w} J - a scroll of curse jewellery {!f!w, unknown} Jewellery A - a ring of protection from fire (on tentacle) {!f!w, unknown} L - a +2 ring of intelligence (on tentacle) {!f!w} M - an amulet of resist mutation (around mantle) {!f!w, unknown} Potions o - a potion of cure mutation {!f!w} D - a potion of curing {!f!w} F - a potion of poison {!f!w, unknown} Books b - a book of Necromancy {!f!w} Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 *Vampiric Draining Necromancy 3 *Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Magical staves v - a staff of wizardry Carrion G - an adder corpse Skills: + Level 2.1 Dodging + Level 3.2 Stealth + Level 1.6 Stabbing + Level 0.2 Traps & Doors + Level 0.2 Unarmed Combat + Level 2.5 Spellcasting + Level 5.3 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ####. 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None c - Vampiric Draining Necr ####...... 8% 3 Choko d - Regeneration Chrm/Necr ###....... 17% 3 Choko Dungeon Overview and Level Annotations Branches: Dungeon (4/27) Temple: D:4-7 Altars: Xom Annotations D:3 exclusion: door, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You can wear up to eight rings at the same time. You are amphibious. You can use your tentacles to constrict many enemies at once. Your rubbery body absorbs attacks (AC +1). Your skin changes colour to match your surroundings (Stlth). You have a mass of large tentacles instead of arms. Message History You constrict the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. You are confused. The orc hits you with an orcish whip! The orc wizard closely misses you. You release your grip on the orc wizard. The orc wizard barely misses you. The orc hits you with an orcish whip. The orc wizard hits you but does no damage. The orc wizard closely misses you. The orc hits you with an orcish whip! * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. Drink which item? (? for menu, Esc to quit) It has a very clean taste. It was a potion of cure mutation {!f!w}. The orc wizard hits you with an orcish dagger. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc wizard points at you and mumbles some strange words. You resist. Drink which item? (? for menu, Esc to quit) You feel better. It was a potion of curing {!f!w}. The orc wizard casts a spell. The orc wizard flickers and vanishes! The orc hits you but does no damage. The orc wizard closely misses you. The orc wizard mumbles some strange words. The orc wizard seems to speed up. There is a stone staircase leading up here. It hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with an orcish whip. * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. You climb upwards. Level annotation: exclusion: door, Terence The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! There is a stone staircase leading down here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding an orcish whip You kill the orc! You feel life coursing into your body. You start resting. It hits you. * * * LOW HITPOINT WARNING * * * You swap places. It hits you. You die... ########### ######### #.........# #.......# ####### #.........# #.......#######.....# #.........# #.......'....z'.....# #.........# #.......#######.z...#######.zz......# ###.......# #.....#.....'.)z@.....# ..'.......# #.....'.#####.z.......# ###.......# #.....### ####'###### ##'###### ####.## #..# #.# ####..## #.## #.# #......# ###.###### ###'#### #......# ###........# #......# #......# #..........# #......# #......# #.#........# ##......#########......####.#........# .'......'.......+......zz.z.#........# ##......#########......######........# #......# ###+#### ####.##### ###'#### #...# #.### ###.# #...## # #.# ###..# .... #.# ##.# ..... #.# You could see a friendly adder skeleton, friendly 2 hobgoblin skeletons and a friendly kobold skeleton. Vanquished Creatures 4 adders A giant gecko (D:1) An orc (D:3) 3 ball pythons 6 hobgoblins 5 kobolds 4 bats 5 giant cockroaches 3 giant newts 12 goblins A quokka (D:3) 5 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) An ooze (D:3) A goblin (D:2) A hobgoblin (D:3) A bat (D:2) 4 creatures vanquished. Vanquished Creatures (others) A bat skeleton (D:3) A giant newt skeleton (D:2) A kobold skeleton (D:3) 3 creatures vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ShyGuy, the Octopode Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D:1 | Identified a book of Necromancy {!f!w} 8 | D:1 | Learned a level 1 spell: Animate Skeleton 410 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/4 1011 | D:2 | Identified a scroll of detect curse {!f!w} 1016 | D:2 | Identified a scroll of fog {!f!w} 1057 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1120 | D:2 | Identified a staff of wizardry (You found it on level 2 of the Dungeon) 1125 | D:2 | Learned a level 3 spell: Vampiric Draining 1748 | D:2 | Found a shimmering altar of Xom. 1750 | D:2 | Found a shimmering altar of Xom. 1750 | D:2 | Found a shimmering altar of Xom. 1870 | D:2 | Reached skill level 1 in Stabbing 2225 | D:3 | Noticed Terence 2288 | D:3 | Noticed an orc wizard 2289 | D:3 | >>> the burning hot rage of a thousand firey suns.jpg 2477 | D:3 | Reached skill level 5 in Necromancy 2547 | D:3 | Reached XP level 4. HP: 19/27 MP: 6/8 3048 | D:3 | Identified a ring of intelligence {!f!w} (You found it on level 3 of the Dungeon) 3053 | D:3 | Learned a level 3 spell: Regeneration 3056 | D:3 | Noticed an orc wizard 3066 | D:4 | Identified 2 potions of cure mutation {!f!w} 3066 | D:4 | HP: 2/27 [orc wizard/orcish dagger (3)] 3067 | D:4 | Identified 2 potions of curing {!f!w} 3072 | D:3 | HP: 2/27 [something (4)] 3073 | D:3 | Slain by an orc wizard