Dungeon Crawl Stone Soup version 0.10.0-32-gfa280cc character file. 1509861 Phoniks the Sorcerer (level 27, 159/159 (178) HPs) Began as a High Elf Wizard on Mar 29, 2012. Was the Champion of Kikubaaqudgha. Escaped with the Orb ... and 4 runes on Mar 31, 2012! The game lasted 12:12:50 (176309 turns). Phoniks the Sorcerer (High Elf Wizard) Turns: 176309, Time: 12:12:50 HP 159/159 (178) AC 20 Str 10 (11) XL: 27 MP 30/49 EV 29 Int 36 God: Kikubaaqudgha [******] Gold 3970 SH 15 Dex 19 (20) Spells: 14 memorised, 3 levels left Res.Fire : + + + See Invis. : + b - -3,+0 dagger of Borgh {flame, rF+ SInv} Res.Cold : + + . Warding : . . J - +2 robe {rC+ rF+} Life Prot.: + + + Conserve : . Z - +3 buckler {rF+} Res.Acid. : + . . Res.Corr. : + T - +1 helmet {Int+3} Res.Poison: + Clarity : . W - +2 cloak {MR} Res.Elec. : + Spirit.Shd : . o - +1 pair of orc gloves {Dex+3} Sust.Abil.: . . Stasis : . S - +2 pair of orc boots {run} Res.Mut. : . Ctrl.Telep.: x w - amulet of resist corrosion Res.Rott. : + Levitation : . s - ring of Shadows {+Inv rN+ EV+4 Acc-4 SInv Saprovore : . . . Ctrl.Flight: . E - ring of the Dragon {rElec rN+ Acc+3} @: lich-form, very slightly contaminated, quick, extraordinarily resistant to hostile enchantments, fairly stealthy A: herbivore 1, -10% hp a: End Transformation, Receive Corpses, Torment, Renounce Religion, Evoke Invisibility }: 4/15 runes: decaying, serpentine, slimy, silver You escaped. You worshipped Kikubaaqudgha. Kikubaaqudgha was exalted by your worship. You were very full. You were in lich-form. You visited 12 branches of the dungeon, and saw 80 of its levels. You visited 1 Labyrinth. You visited 2 bazaars. You visited 1 portal chamber: sewer. You collected 8591 gold pieces. You spent 4641 gold pieces at shops. Inventory: Hand weapons b - the -3,+0 dagger of Borgh (weapon) {flame, rF+ SInv} (You found it on level 3 of the Vaults) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from fire. It enhances your eyesight. Armour o - a +1 pair of orcish gloves of dexterity (worn) z - a +1 cloak of preservation J - a +2 robe of resistance (worn) S - a +2 pair of orcish boots of running (worn) T - a +1 helmet of intelligence (worn) W - a +2 cloak of magic resistance (worn) Z - a +3 buckler of fire resistance (worn) Magical devices e - a wand of heal wounds (1) t - a wand of cold (0) Scrolls a - a scroll of fear g - a scroll of enchant armour i - a scroll of identify Jewellery c - an uncursed amulet of stasis f - the ring of Chue {SustAb Str+4 Int+2} (You found it on level 8 of the Vaults) [ring of sustain abilities] It affects your strength (+4). It affects your intelligence (+2). j - an uncursed amulet of warding k - an uncursed ring of protection from fire m - an uncursed ring of levitation q - an uncursed amulet of conservation s - the ring of Shadows (right hand) {+Inv rN+ EV+4 Acc-4 SInv Stlth++} (You found it on level 6 of the Pits of Slime) [ring of invisibility] It affects your evasion (+4). It affects your accuracy (-4). It protects you from negative energy. It enhances your eyesight. It makes you much more stealthy. u - an uncursed ring of regeneration w - an amulet of resist corrosion (around neck) y - an uncursed ring of teleport control A - an uncursed ring of protection from cold E - the ring of the Dragon (left hand) {rElec rN+ Acc+3} (You found it on level 6 of the Pits of Slime) [ring of life protection] It affects your accuracy (+3). It insulates you from electricity. H - an uncursed ring of protection from magic I - the amulet "Cros" {Clar Str+3 Dex-4} (You found it on level 8 of the Vaults) [amulet of clarity] It affects your strength (+3). It affects your dexterity (-4). P - an uncursed ring of see invisible R - the ring of Xom's Supremacy {Fire Dam+3 Stlth--} (You found it on level 25 of the Dungeon) [ring of fire] It affects your damage-dealing abilities (+3). It makes you much less stealthy. U - a cursed ring of teleportation Y - an uncursed ring of magical power Potions N - a potion of might O - 2 potions of speed Books C - a book of Burglary Spells Type Level Apportation Translocation 1 Swiftness Charms/Air 2 Passwall Transmutation/Earth 3 Control Teleport Charms/Translocation 4 Lee's Rapid Deconstruction Earth 5 Passage of Golubria Translocation 4 Darkness Hexes 7 Magical staves r - a staff of channeling v - a +4 rod of venom (12/12) (You found it on level 6 of the Pits of Slime) F - a staff of wizardry Q - a staff of death Orbs of Power h - the Orb of Zot Miscellaneous d - a legendary deck of war {the Elixir} Skills: - Level 20.0 Fighting - Level 8.3 Short Blades - Level 15.0 Dodging - Level 7.0 Stealth - Level 5.7 Shields - Level 11.0 Traps & Doors - Level 25.5 Spellcasting * Level 17.8 Conjurations - Level 13.0 Charms - Level 11.1 Summonings - Level 18.0 Necromancy - Level 13.1 Translocations - Level 16.0 Transmutations - Level 10.8 Fire Magic - Level 1.0 Ice Magic - Level 11.0 Air Magic - Level 1.0 Earth Magic - Level 4.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Iskenderun's Mystic Conj ######### 0% 4 N/A b - Dig Erth/Trmt ########. 1% 4 N/A c - Dispel Undead Necr ######### 0% 5 N/A d - Deflect Missiles Air/Chrm ########.. 1% 6 N/A e - Controlled Blink Tloc N/A 1% 7 N/A f - Haste Chrm ########. 1% 6 N/A i - Insulation Air/Chrm ########.. 1% 4 N/A j - Freezing Cloud Ice/Air/Conj ########.. 1% 6 N/A k - Summon Butterflies Summ ########. 0% 1 N/A l - Orb of Destruction Conj #########. 1% 7 N/A m - Regeneration Chrm/Necr #########. 0% 3 N/A q - Bolt of Fire Fire/Conj ########.. 1% 6 N/A r - Necromutation Trmt/Necr #########. 3% 8 N/A w - Haunt Summ/Necr #########. 1% 7 N/A Dungeon Overview and Level Annotations Branches: Dungeon (27/27) Temple (1/1) D:5 Orc (4/4) D:8 Elf (5/5) Orc:4 Lair (8/8) D:10 Swamp (5/5) Lair:2 Slime (6/6) Lair:6 Snake (5/5) Lair:6 Vault (8/8) D:18 Blade (1/1) Vault:6 Crypt (5/5) Vault:2 Tomb (0/3) Crypt:3 Zot (5/5) D:27 Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna The Shining One Trog Vehumet Xom Yredelemnul Zin Beogh Jiyva Shops: D:4: * D:6: [ D:8: ( D:9: (%(% D:15: ? D:18: = D:25: ( D:26: ( Orc:4: ([?+ Elf:3: * Elf:4: [ Snake:5: ( Vault:1: /[(* Vault:7: + Vault:8: * Portals: Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Lair:8 Abyss: D:25 Pan: D:24 Ziggurat: D:21 (3910 gp) D:22 (3400 gp) Annotations Lair:3 exclusion: downstairs Lair:8 exclusion: door Swamp:5 2 exclusions Snake:3 Mara Snake:4 exclusion: 2 downstairs Innate Abilities, Weirdness & Mutations You digest meat inefficiently. You are frail (-10% HP). Message History Casting: Iskenderun's Mystic Blast Confirm with . or Enter, or press ? or * to list all spells. There are no visible monsters within range! (Use Z to cast anyway.) You are contaminated with residual magics. Your body shudders with the violent release of wild energies! Your body decomposes! You feel clumsy. You feel less contaminated with magical energies. Things that are here: a dart of frost; a dagger There is an open door here. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is some shallow water here. There is a staircase leading out of the dungeon here. Enter note: :( screw you book generation Are you sure you want to win? You have escaped! .....# #..##.≈≈...≈≈.##..# #...## ###..# #..##.≈≈