Dungeon Crawl Stone Soup version 0.10.2-40-g36e0077 character file. 1323932 Gaddus the Slayer (level 27, 323/323 HPs) Began as an Ogre Hunter on June 4, 2012. Was a Priest of Okawaru. Escaped with the Orb ... and 3 runes on June 8, 2012! The game lasted 09:53:55 (113810 turns). Gaddus the Slayer (Ogre Hunter) Turns: 113810, Time: 09:53:55 HP 323/323 AC 24 Str 29 XL: 27 MP 45/45 EV 19 Int 16 God: Okawaru [***...] Gold 3269 SH 0 Dex 11 Spells: 20 memorised, 16 levels left Res.Fire : + + . See Invis. : + G - +10,+5 giant spiked club of Veblimyl {god Res.Cold : + + + Warding : . . H - +6 swamp dragon armour Life Prot.: . . . Conserve : . (shield restricted) Res.Acid. : . . . Res.Corr. : . k - +2 cap {SInv} Res.Poison: + Clarity : . c - +0 cloak of Starlight {rElec rC+ EV+4 Stlt Res.Elec. : + Spirit.Shd : . (gloves unavailable) Sust.Abil.: . . Stasis : . (boots unavailable) Res.Mut. : + Ctrl.Telep.: x u - amulet of resist mutation Res.Rott. : . Levitation : . t - ring of Monotheism {rElec rF+} Saprovore : + . . Ctrl.Flight: . q - ring of Ischued {rF+ rC+ AC+2 Int+1 Dam+2} @: very resistant to hostile enchantments, extremely unstealthy A: unfitting armour, fast metabolism 1, saprovore 1, tough skin 1, Str +2, Int -1 a: Heroism, Renounce Religion }: 3/15 runes: decaying, serpentine, silver You escaped. You worshipped Okawaru. Okawaru was greatly pleased with you. You were not hungry. You visited 9 branches of the dungeon, and saw 68 of its levels. You visited 1 Labyrinth. You visited 1 portal chamber: spiders nest. You collected 7729 gold pieces. You spent 4480 gold pieces at shops. Inventory: Hand weapons G - the +10,+5 giant spiked club of Veblimyl (weapon) {god gift, pierce, rC++} (Okawaru gifted it to you on level 4 of the Swamp) It inflicts extra damage upon your enemies. It greatly protects you from cold. Missiles J - 3 +5 large rocks (quivered) R - 4 silver +6 javelins {god gift} Armour c - the +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--} (You bought it in a shop on level 4 of the Orcish Mines) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. A cloak woven of pure light beams. k - a +2 cap of see invisible (worn) F - a cursed +1 cap of intelligence {god gift} H - a +6 swamp dragon armour (worn) Magical devices f - a wand of disintegration (5) w - a wand of heal wounds (0) E - a wand of teleportation (3) Comestibles b - 3 honeycombs z - a meat ration W - 2 bread rations Scrolls h - a scroll of enchant armour i - a scroll of amnesia j - a scroll of fear m - a scroll of identify n - a scroll of detect curse y - a scroll of recharging Q - a scroll of blinking Z - 3 scrolls of teleportation Jewellery a - an uncursed ring of wizardry d - an uncursed ring of regeneration g - an uncursed ring of sustain abilities o - an uncursed ring of see invisible p - an uncursed ring of sustain abilities q - the ring of Ischued (left hand) {rF+ rC+ AC+2 Int+1 Dam+2} (You found it on level 5 of the Elven Halls) [ring of protection] It affects your AC (+2). It affects your intelligence (+1). It affects your damage-dealing abilities (+2). It protects you from fire. It protects you from cold. t - the ring of Monotheism (right hand) {rElec rF+} (You found it on level 8 of the Vaults) [ring of protection from fire] It insulates you from electricity. u - an amulet of resist mutation (around neck) v - an uncursed ring of life protection K - an uncursed ring of teleport control M - an uncursed ring of teleportation O - an uncursed amulet of stasis P - a cursed ring of levitation U - an uncursed amulet of conservation Y - an uncursed ring of sustenance Potions s - 4 potions of curing x - 2 potions of resistance A - 4 potions of agility D - 2 potions of invisibility L - 2 potions of restore abilities Magical staves e - a +0 rod of destruction [ice] (15/15) (You found it on level 13 of the Dungeon) S - a +4 rod of destruction [fire] (10/10) (You found it on level 5 of the Elven Halls) X - a +1 rod of warding (12/12) (You found it on level 25 of the Dungeon) Orbs of Power r - the Orb of Zot Skills: - Level 26,9 Fighting - Level 0,6 Short Blades - Level 26,0 Maces & Flails - Level 18,4 Throwing - Level 15,4 Armour + Level 16,9 Dodging - Level 0,7 Stealth - Level 10,8 Traps & Doors + Level 18,2 Spellcasting - Level 11,0 Charms - Level 3,0 Necromancy - Level 4,1 Translocations - Level 13,6 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Butterflies Summ ###...... 8% 1 None b - Sticks to Snakes Trmt ###....... 10% 2 None c - Ensorcelled Hibernat Ice/Hex ###.... 10% 2 None d - Pain Necr ####. 1% 1 None e - Regeneration Chrm/Necr ######.... 1% 3 None f - Lethal Infusion Chrm/Necr ######.... 1% 2 None g - Vampiric Draining Necr ####...... 6% 3 None h - Animate Skeleton Necr N/A 1% 1 None i - Apportation Tloc #####..... 1% 1 None j - Blink Tloc N/A 1% 2 None k - Portal Projectile Tloc #####.. 1% 2 None l - Shroud of Golubria Chrm/Tloc ######.... 1% 2 None m - Teleport Other Tloc #####.... 3% 3 None n - Repel Missiles Air/Chrm #####..... 1% 2 None o - Swiftness Air/Chrm #####..... 1% 2 None p - Projected Noise Hex N/A 10% 2 None q - Spider Form Pois/Trmt ###....... 17% 3 None r - Flight Air/Chrm #####..... 1% 3 None s - Conjure Flame Fire/Conj ###...... 17% 3 None t - Haste Chrm ######... 12% 6 Honeycomb Dungeon Overview and Level Annotations Branches: Dungeon (27/27) Temple (1/1) D:5 Orc (4/4) D:11 Elf (5/5) Orc:4 Lair (8/8) D:13 Swamp (5/5) Lair:3 Slime (0/6) Lair:7 Snake (5/5) Lair:5 Vault (8/8) D:14 Blade (0/1) Vault:4 Crypt (0/5) Vault:3 Zot (5/5) D:27 Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna The Shining One Trog Vehumet Xom Yredelemnul Zin Beogh Jiyva Shops: D:6: = D:12: / D:19: * D:26: /[+?= Orc:3: [ Orc:4: ((![ Elf:2: ?** Snake:1: [ Vault:1: ??(+% Vault:7: [= Portals: Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Abyss: D:23 D:25 D:26 Pan: D:24 Ziggurat: D:27 (3950 gp) Annotations D:17 exclusion: statue D:19 exclusion: Roxanne, Roxanne Lair:1 exclusion: oklob plant Lair:4 exclusion: oklob plant Swamp:4 Saint Roka Swamp:5 Lernaean hydra Vault:5 exclusion: 2 statues Vault:6 Mara Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a fast metabolism. You can tolerate rotten meat. You have tough skin (AC +1).* You are dopey (Int -1). Your muscles are strong (Str +2). Message History You kill the rat! Okawaru accepts your kill. No target in view! There is an escape hatch in the ceiling here. Drink which item? (? for menu, Esc to quit) You feel much better. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: w - a wand of heal wounds (2) Press: ? - help, Shift-Dir - straight line, f - you You feel much better. This wand has 1 charge left. That item cannot be evoked! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: w - a wand of heal wounds (1) Press: ? - help, Shift-Dir - straight line, f - you You feel much better. This wand has 0 charges left. Are you sure you want to win? You have escaped! #.# #.# #.#♣...#..