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ID Category Severity Reproducibility Date Submitted Last Update
0002851 [DCSS] Patches feature N/A 2010-11-20 06:07 2013-11-10 19:11
Reporter valrus View Status public  
Assigned To Kate
Priority normal Resolution no change required  
Status resolved   Product Branch 0.8 ancient branch
Summary 0002851: New Time Step
Description A re-implementation of the Time Step ability allows players to more literally step from time: everything stops except the player, who can continue to walk around (and only walk around; she can take stairs but not even open doors) for a short (piety- and invo-based) length of time (generally about 5-15 turns).

The ability costs 5 piety. It makes noise when it finishes, as the noise you made while walking around out of time all happens at once. This can be mitigated by having high stealth but it's very unlikely ever to be totally silent. Additionally, it causes a small amount of glow when it ends, depending on the duration; at max piety and invo the player will end up just shy of yellow glow if she lets the ability go until it ends on its own rather than terminating it early.
Additional Information
Tags No tags attached.
Attached Files ? file icon 0002-New-Time-Step.patch [^] (24,633 bytes) 2010-11-20 06:07 [Show Content]

- Relationships

-  Notes
(0010230)
evktalo (administrator)
2011-01-05 15:58

I recall there were some comments about this patch, was it in IRC? Sad to see it so unacknowledged. I edited the wiki page and added a link here to make it stand out a bit more: https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:god:cheibriados [^]

--Eino
(0010231)
valrus (reporter)
2011-01-05 16:17

We were talking about it in IRC, yes. It was pointed out that it's functionally very similar to controlled blink, which I don't really have an answer for, and which may contribute to the lack of interest.
(0010813)
absolutego (reporter)
2011-01-31 18:06

I wrote a bit about it on the wiki, but the discussion there seems a bit stagnant. A quick question: what would happen if the player is surrounded and can't move? As is, step from time (reliable or not) is essentially a last-resort escape option that alleviates the crippling playstyle imposed by Chei. It's fitting, and I'm quite fond of it (e.g. it allowed me to escape Kirke after being porkalized and surrounded by summoned ugly things). I wouldn't like to see this as a replacement, but it may have interesting uses as another ability.

If the problem is that it functions like a controlled blink you may allow actions other than movement. Hard to balance (and maybe to code), but worth mulling over.
(0024354)
Kate (developer)
2013-11-10 19:11

Closing some old patch issues that there hasn't been any interest in.

- Issue History
Date Modified Username Field Change
2010-11-20 06:07 valrus New Issue
2010-11-20 06:07 valrus File Added: 0002-New-Time-Step.patch
2011-01-05 15:58 evktalo Note Added: 0010230
2011-01-05 16:17 valrus Note Added: 0010231
2011-01-31 18:06 absolutego Note Added: 0010813
2013-05-26 07:29 mumra Issue Monitored: mumra
2013-11-10 19:11 Kate Note Added: 0024354
2013-11-10 19:11 Kate Status new => resolved
2013-11-10 19:11 Kate Fixed in Branch => 0.14 development branch
2013-11-10 19:11 Kate Resolution open => no change required
2013-11-10 19:11 Kate Assigned To => Kate


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