Stone Soup 0.5.2 (20091009) --------------------------- Disclaimer: These are merely the highlights, not an exhaustive list of changes. * Fixed tiles crashes with certain resolutions. * Fixed Mac build sometimes not finding the graphics files. * Fixed NSLayoutManager crash with OSX. * OSX executables no longer require installation of fink. * DCSS now builds on FreeBSD straight out of the box. * DCSS now uses git for version control. * Fixed Lee's Rapid Deconstruction having no effect at low levels. * Fixed weird beam tiles for unknown beam types. * Fixed Xom's infinite teleportation journeys. * Fixed disconnected pan vaults. * Fixed missile +1 enchantment not reducing mulch rate. * Fixed some issues with melded equipment. * Fixed casting of spells on slot 'I' being impossible. * Fixed temporary unlinked item bug. * Fixed monsters being unable to pick up or carry healing potions. * Fixed mummy monsters drinking potions. * Fixed stationary monsters floundering in shallow water. * Fixed minivaults sometimes being placed without overlapping floor squares. * Fixed friendly fire among monsters. * Fixed insane damage dealt by Pain card. * Fixed clawed butchering both removing gloves and unwielding weapon. * Fixed submerged shapeshifters not unsubmerging properly. * Fixed monster mephitic cloud not working against the player properly. * Removed entry vaults with lethal fog generators for now. * Get rid of out of depth eels in fountains. * Greatly tweak ice cave vaults. * Some other vault tweaks. * All worms except brain worm and all wasps are now mindless. * Demonspawn Troggies don't get Channeling anymore. * Z does not show spell list automatically anymore. * Added an option "darken_beyond_range" (defaults to true) for spell ranges. * Default "force_more_message = You fall through a shaft" to true. * Reintroduced out of sight mouseover descriptions for Tiles. * Replaced post-explosion -More- prompt with a delay. * In the ASCII version, colour silenced grids cyan.