Stone Soup 0.3.0 (20071031) --------------------------- Disclaimer: These are merely the highlights, not an exhaustive list of changes. Characters ---------- * Removed Hill Dwarf and Elf species. * Demigods lose fast metabolism, get better stat gain. * Kenku can kick with their taloned feet, and can fly faster than normal when lightly burdened. * Kenku and merfolk get an evasion bonus when in their element. * Demonspawn get a bonus with demonic weapons. Gods ---- * New god: Beogh, god of Orcs. * Changed gods: Nemelex, Xom, Lugonu, Trog, Elyvilon, Okawaru. * No need to pray to dedicate kills. * Nemelexites no longer need a portable altar in order to sacrifice objects. * Nemelexites are granted various deck manipulation abilites as they gain piety. * [1761974] Trog gets a Burn Books ability. * [1754125] Trog's Hand and Brothers in Arms replace Might and Haste. * Elyvilon: Destroy Weapon ability replaces weapon sacrifices. * Okawaru loses Minor Healing. * Gods won't accept sacrifices of rotten corpses. * Good gods no longer punish for unintended draining. * Different messages now indicate piety gain for offered items. Items ----- * New missiles: javelins, sling bullets and throwing nets. * Throwing weapons may be generated with the "returning" brand. * [1756363] New potion: potion of resistance. * [1744612] Introduced weapons of returning. * [1789869] Items which the player sees a monster use become identified if they have an obvious effect. * Artefact jewellery doesn't autoid anymore, instead "obvious" changes and abilities give a message. * [1768865] Added inscription prompt when viewing items. * Viewing via inventory listing won't leave the inventory. * [1735752] Autoinscribe wands with zap count. * Added autoinscriptions for items used by monsters. * Warning inscriptions now actually work for all advertised commands ([1795568] !r now prevents scrolls from being read.) * [1793698] In the item selection menu, pressing "." will toggle the selection of the item after the previously selected item. * [1783003] More menu sorting methods, and fixed jewellery sorting bug. * Book shops are less likely to stock duplicate copies. * [1746014] Added command to cycle through ammunition when 'f'iring. Monsters -------- * Abominations created by Twisted Resurrection now count as undead. * Increased spawning rate after picking up the Orb. * Berserked monsters attack nearby enemies and ignore ally commands. * Monsters confused by you that kill themselves or others now give xp. * [1779770] Monsters taking stairs are created according to stair destination. * Monster descriptions are shorter when looking at them with 'x' and targeting. * Unflasked efreets are permanent * Mummy priests and greater mummies now have high intelligence. Levels ------ * Added portal vaults, specifically bazaars. * Labyrinths look much different now. * Changed rock stairs to escape hatches. * New trap type: net trap. * Added several new vault maps. * Monster generation rate in the Vestibule drops with time spent in the Vestibule. * Fixed sealed rooms being generated in the Vaults. Interface --------- * [1772497] runrest_ignore_monster can be used to ignore distant mosters when running, resting or exploring. * Filter talk and sound channels from interrupting resting * Filter information from examining your surroundings from message history * Three new informational-only hunger states: near starving, very hungry and very full. * Added pickup.lua for smarter autopickup * Added trap_item_brand for traps hidden by items * Added visible beam path for targetting * Added warning when trying to fight wielding a non-weapon * Interlevel travel also allows travelling to entrances of branches * Polearms can be used to attack monsters submerged in shallow water using Ctrl+direction when adjacent. * Added support for Unicode glyphs in Unix. * Large viewport support for terminals larger than 80x24 if the view_max_width and view_max_height options are set. * Quit prompt needs "Yes" to confirm. Miscellaneous ------------- * Crawl needs Lua - Lua 5.1 sources are included with the Crawl sources. * Monster, spell and feature descriptions and monster dialogue are now loaded from text files. * [1777426] Explosions can no longer pass through walls. * Invisibility is more useful. * User Lua scripts now have limits on CPU usage and memory use and are safer to use on public servers. * Fixed DOS glitches. * Game time reported by Crawl clamps time-per-move at 5 minutes. * More fixes for Crawl to play well with dgamelaunch.